top of page
AI GAME
ROLE
Game Developer
DESCRIPTION
This is a game that I made for my AI Game module's assignment.
Some of the features that were implemented:
-
AI state machine for the units and the enemy AI player
-
A* Pathfinding on hexagon tiles
-
DFS (Explore state for the enemy AI player)
-
Procedural map generation
-
Visibility range (All units of each player share it)
Note:
It was made with the focus of the AI so the graphics, game design and controls aren't very good.
YEAR
2020
GENRE
Strategy
PLATFORM
PC
DEVELOPMENT SOFTWARE
OpenGL


Video

bottom of page